Kevin Wall
Home Projects Résumé
Side Projects

Main Skills

Networking Flocking Behaviors
wxWidgets

Team Role: Main Programmer

Team Size: 1

Development Time: 2 months

Custom Portfolio Site
  • Created to challenge myself on learning a new style of programming and also have an appreciation for where websites came before frameworks.
  •  
  • This portfolio site is an ongoing project I have which will show off most of the projects I made in varying engines or using various libraries and languages.
  •  
  • Ultimately, I plan on keeping this website running through just updates from time to time to show off recent projects and provide updates for other ones if any apply.
Cubic Quarantine
  • Play as a spaceship fighting against infected swarms of geometric enemeies. The goal being to eliminate the enemy swarms before time runs out.
  •  
  • This was a Game Jam project completed during the Spring of 2024 featuring swarms/flocking AI systems.
Racing Game
  • The prototypes goal was to create a networked connection with cars as the players, currently having WAN and LAN capabiltiies.
  •  
  • Features changing player colors and updating across the network, also has rocket boosting.
  •  
  • Created in a week and has potential for future mechanics to be added and become a great time-passing game for friends.
Conways Game of Life
  • Remake of the Classical cellular automata simulation using wxWidgets as the rendering API backend.
  •  
  • Features File I/O for saving game boards, options for cell state color, customizable grid size, and more.
  •  
  • Completed in roughly 3 weeks during my first Project and Portfolio class at Full Sail University.