Racing Game

RoleMain Programmer
Team Size1
Development Time1 week
Networked racing game prototype

Contributions

WAN / LAN connectivity State sync across clients
Player colour customisation Rocket boost mechanic

About
  • The prototype's goal was to create a networked connection with cars as the players, currently having WAN and LAN capabilities.
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  • Features changing player colors that update across the network, and rocket boosting.
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  • Created in a week and has potential for future mechanics to be added, aiming to become a great time-passing game for friends.
The networked racing prototype