Contributions
Flocking / swarm behaviours
Enemy wave design
Timed objective loop
Game jam scoping
About
- Play as a spaceship fighting against infected swarms of geometric enemies. The goal being to eliminate the enemy swarms before time runs out.
- This was a Game Jam project completed during the Spring of 2024 featuring swarms/flocking AI systems.
- Building the flocking system under jam time pressure meant favouring a simple, readable implementation over a fully general one.